![]() ![]() so i get to become lanky and come here again. i have to find a barrel to become tiny before i forget about them, and when i do and return to grab them i see that there are blue baloons there too. i am diddy kong, doing some stuff and then i spot some purple bananas. I understand that they needed a mechanism to prevent you from facing the boss before you did some progress on the level, but seriously? THIS is what makes character switching a pain in the ass. ![]() And i dont mean the golden bananas, i mean the normal ones. ![]() It is due to the fucking banana collecting. I understand that the game hasn't aged well and i am not eager to replay it soon, but that is not due to character switching and backtracking. ![]() When it came out it was one of the games that made those who didnt have a nintendo 64 jealous. Hailfire peaks is my favourite one though.ĭK64 is not as bad as some people claim in my opinion. mayahem temple for example is a much better world than grunty industries. All these trainloads of comic relief make the game really enjoyable although some levels i dont enjoy as much as others. i take it as a chance to spend more time on their charming levels.īanjo tooie is my choice between them because it has more surreal and fun dialogues (although watching psycho-K.Rool threatening his minions is always fun too). both games are really fun for me, i know why some people can find them tedious or messy, but when i sit to play them i usually have a lot of time to spare so i dont become frustrated by the character switching or the backtracking. I love both games but i prefer banjo-tooie currently. ![]()
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